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writing

notes and write-ups on what i’m building — embedded systems, emulation, and ai agent infrastructure. nothing published yet; the first posts are on the way.
coming soon

things i’m planning to write up: building a gba cpu from the instruction set, giving agents real graph memory with brainbase, and what splitting a coding agent across a desktop server and mobile clients taught me.

in the meantime, the code speaks for itself over on github, and you can always reach out.